AccelByte’s Train Chiou explains how backend-as-a-service solutions evolved from industry experience, empowering anyone to implement Cross-Platform and more for their games.

Cross-Platform gaming is becoming more and more the norm. Games distributed on different platforms have historically been disparate player communities. Games like Fortnite or Rocket League have demonstrated that…

AccelByte’s Anggoro Dewanto explains how to implement cross-platform multiplayer using sample code from AccelByte’s sample game and backend.

Written by: Anggoro Dewanto

Multiplayer, the feature that will extend your game’s lifetime and give players endless possibilities. If you’ve designed your game for multiplayer play, that’s great! …

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