AccelByte’s Train Chiou explains how backend-as-a-service solutions evolved from industry experience, empowering anyone to implement Cross-Platform and more for their games.

Cross-Platform gaming is becoming more and more the norm. Games distributed on different platforms have historically been disparate player communities. Games like Fortnite or Rocket League have demonstrated that it is possible to unify a game’s community through a set of backend services that align with the game, not the store or device. When creating a game, it might be daunting to take on the challenge to develop and operate your own backend services. After all, major publishers have…


Originally published at https://gamesindustry.biz, republishing here for more people to enjoy.

A fundamental but often overlooked feature of video games is tracking player progression. This ability to lay down the controller and pick up where you left off in the game in another time or place is an expected video game feature.

When we talk about storing player progress, we need to talk about everything that the game needs to remember about the player. …


Multiplayer, the feature that will extend your game’s lifetime and give players endless possibilities. If you’ve designed your game for multiplayer play, that’s great! Even if you haven’t, adding online features will only benefit your game.

With the rise of countless game platforms and storefronts, you can embrace the diversity of platforms by implementing cross-platform multiplayer features. Doing so will enable you to reach as many player bases as possible. …


Matchmaking is the core of any multiplayer game. It is the system that connects a player with the other players and enables them to play together, whether as individuals or in a team. While building a matchmaking system, there are several other backend features that need to be created:

Lobby System

Generally a lobby is a hall or corridor connected with a series of rooms and used as a passageway or waiting room. …


AccelByte’s Anggoro Dewanto explains how to implement cross-platform multiplayer using sample code from AccelByte’s sample game and backend.

Written by: Anggoro Dewanto

Multiplayer, the feature that will extend your game’s lifetime and give players endless possibilities. If you’ve designed your game for multiplayer play, that’s great! Even if you haven’t, adding online features will only benefit your game.

With the rise of countless game platforms and storefronts, you can embrace the diversity of platforms by implementing cross-platform multiplayer features. Doing so will enable you to reach as many player bases as possible. …


Cheaters and hackers have been a perennial obstacle in the pursuit of fair and equal multiplayer gameplay that everyone can enjoy. To protect your game from these bad actors, we are now in partnership with EQU8, who provides a lightweight anti-cheat system for online PC games.

EQU8’s client centric anti-cheat system levels up when combined with our comprehensive backend services and telemetry. EQU8 can better protect players by tapping into the rich repository of AccelByte’s platform telemetry. Identify suspicious users by correlating harmful player behavior with platform account indicators of bad intent. Proactively remove malcontents by automating account bans and…


Written by our VP of Tech, Raymond Arifianto. Originally published at https://gamesindustry.biz, republishing here for more people to enjoy.

A fundamental but often overlooked feature of video games is tracking player progression. This ability to lay down the controller and pick up where you left off in the game in another time or place is an expected video game feature.

When we talk about storing player progress, we need to talk about everything that the game needs to remember about the player. …


Indonesia has a lot of potential as an emerging market for the game industry. Esports have quickly increased in popularity, and now there are many gaming tournaments held in Indonesia. However, game development in Indonesia has been slow to develop, compared to other tech-based industries. This is compounded by the fact that Indonesia has only a few schools that offer courses in game development, and there are no AAA game developers with their origins here.

As a rising player in the gaming industry, especially with our partnership with AAA game developers worldwide, AccelByte is committed to contributing to the development…


Offering discounts is a classic way to boost sales and promote campaigns. The fact that discounts are frequently seen in the digital game market shows that this strategy works. If you’re considering this strategy for your game, our game storefront backend service has all the right features to control your game catalog and item pricing, including the ability to set regional and discount pricing.

In this guide, we’re going to walk you through how to configure item pricing and discounts with AccelByte, using our admin dashboard.

  • Log in to the Admin Portal using an admin account that has permission to…


You’re probably already aware that in order to make your game cross-platform ready, you need to have a centralized account and matchmaking system that can be accessed by all of your game’s supported platforms. However, there are several features that need to be in place to ensure your players can access your game without conflicts.

Below are four factors you need to consider when making your player accounts accessible and manageable across multiple platforms.

Connecting Game Accounts to the Platforms (Xbox, Steam, PlayStation, Switch, …)

In order to make you game accessible by all of your game’s supported platforms using the same account, you need to establish a connection between the…

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